Final Fantasy X X2 Hd Remaster Strategy Guide Pdf Download
Final Fantasy X X2 HD Remaster Official Strategy Guide Ebook PDF Version Free Download.rar download at 2shared. Click on compressed file Final Fantasy X X2 HD Remaster Official Strategy Guide Ebook PDF Version Free Download.rar to start downloading. 2shared - Online file upload - unlimited free web space.
Ethan and his team are sent to Berlin to intercept them, but the mission fails when Ethan saves Luther and the Apostles escape with the plutonium. Download mission impossible rogue nation full movie in hindi filmywap.
Final Fantasy X/X-2 HD Remaster | |
---|---|
Developer(s) | |
Publisher(s) | Square Enix |
Producer(s) | Yoshinori Kitase |
Programmer(s) |
|
Artist(s) | |
Writer(s) | Kazushige Nojima |
Composer(s) | |
Series | Final Fantasy |
Engine | PhyreEngine |
Platform(s) | |
Release |
|
Genre(s) | Role-playing |
Mode(s) | Single-player |
Final Fantasy X/X-2 HD Remaster[a] is a high-definition remaster of the role-playing video gamesFinal Fantasy X and Final Fantasy X-2, originally developed by Square (now Square Enix) on the PlayStation 2 in the early 2000s. It also features story content previously only found in the International versions, and a new audio drama set a year after the events of X-2. The collection saw graphical and musical revisions and is based on the international versions of both games, making certain content accessible to players outside of Japan for the first time.
The Chinese studio Virtuos handled large parts of its development, while Square Enix assisted the process and published the collection. It was released for the PlayStation 3 and PlayStation Vita in Japan in December 2013 and worldwide in March 2014, for the PlayStation 4 in May 2015, for Microsoft Windows in May 2016, and for the Nintendo Switch and Xbox One in April 2019. The collection sold favorably, and received positive reviews. Many critics praised the graphical upgrade and the chance to play through the games on the new platforms. The collection did receive criticism for a few minor upgrade faults and uneven quality between the two, while some of the collection's added content drew mixed opinions.
- 4Reception
Content[edit]
The HD remaster covers both Final Fantasy X and its sequel Final Fantasy X-2. The first game follows the journey of the teenager Tidus who is transported to the world of Spira after an encounter with a creature known as Sin. He becomes one of the guardians of the summoner Yuna, protecting her on a pilgrimage to defeat Sin and finding out how the creature is linked to Tidus' and Yuna's late fathers.[1][2] Gameplay relies on the Conditional Turn-Based Battle system that allows for swapping party members in mid-combat. Characters are leveled up by means of the Sphere Grid on which the player may choose a specific skill to learn or attribute to improve.[3] The second game is set two years after the events of X and features Yuna as a treasure hunter in search of spheres leading her to Tidus.[4] It reintroduces the series' classic job system in the form of the Garment Grid: jobs can be acquired as dresspheres, costumes that give the player characters different abilities, throughout the game and may be changed in battle.[5]X-2 includes multiple minigames such as Sphere Break and blitzball, the latter of which also featured prominently in X.[6]
While the majority of the gameplay for X and X-2 remains unchanged, the games have undergone an extensive graphical update and a large amount of the music for X has been rearranged. All regional releases contain content from the International versions: X has the expert Sphere Grid and several optional bosses, while X-2 comes with extra dresspheres and new minigames. The Creature Creator system was added, whereby players can capture enemy monsters and certain non-player characters (NPCs) to train them and to have them fight alongside the party in battle, similar to the Pokémon series: these captured allies can also be fought and strengthened in a coliseum. Lastly, X-2 includes the 'Last Mission' extra dungeon that plays in the style of a roguelike 3D game, having a grid-based layout across which the characters move and take on enemies. Layouts are generated randomly and each opponent is allowed as many turns as the player has taken. As in the main game, the player characters can equip jobs in the form of dresspheres. The Eternal Calm movie that bridges the gap between X and X-2 is included in the collection as well.[7][8][9][10][11][12] The collection allows for cross-platform saving between the PlayStation 3 (PS3), PlayStation Vita and PlayStation 4 versions and both games have their own trophy lists which are shared across the three platforms.[9][13]
Final Fantasy X: Will is an original audio drama included in the release, playing during the ending credits.[14] It features multiple characters from the games, alongside two new characters: the shy summoner Kurgum, and his obnoxious companion, Chuami, who narrates.[15] The two are sent to recruit Yuna to investigate a case of unauthorized 'Beckoning' (talking to the dead) in the Moonflow region. What they discover, however, is far more serious: a mass overflow of unsent (dead people taking corporeal forms). Following this ominous phenomenon, Sin also returns, terrorizing the world once again.[16][17] Forced to prepare for another battle, Yuna breaks up with Tidus.[18] Kurgum tries to do same with Chuami, only to discover she never had any feelings for him. A confused Tidus consults with Lulu, who chastises him for his naivete and reminds him that Sin's return means anything else can also return. Unlike Chuami, Tidus understands her and renews his oath of dedicating himself to Yuna. The story ends with Yuna's public announcement of her intention to battle Sin.
Development[edit]
The idea for a remaster originated from a reunion of the games' original development team and voice cast during the making of Final Fantasy Type-0. Character designer Tetsuya Nomura, associate producer Hideki Imaizumi and a voice actor thought that they should create something to celebrate the tenth anniversary of X.[19] Producer Yoshinori Kitase's personal motivation was to have people too young to have played the games experience them, as his son was only old enough to know the characters of Tidus and Yuna from Dissidia Final Fantasy and its prequel. Another reason was that many did not have an opportunity to play the games since they were not compatible with the majority of PlayStation 3 models and neither available on the PlayStation Network unlike games from the original PlayStation like Final Fantasy VII and IX.[20][21] Nomura entered negotiations with other old members of staff and got a remaster of X and X-2 approved, but the actual development process was delayed because much of the team was still busy with the creation of Final Fantasy XIII.[19] The remaster was first announced at Tokyo Game Show 2011, where it was assumed that the game would release to commemorate X's tenth anniversary.[22]
The bulk of the remastering work was outsourced to the Shanghai-based studio Virtuos. Square Enix's internal staff was responsible for reassembling the original assets, and helped with a part of redoing the high-definition data.[23][19][24] Among the returning original team members were Motomu Toriyama, Yusuke Naora, Toshitaka Matsuda and Masaki Kobayashi who supervised the production. X-2 art director Shintaro Takai remained in the same role for both remastered games.[25] The Chinese side of development was headed by managing director Pan Feng.[25][26] The team encountered problems in porting the games to PlayStation 3 and Vita as their graphics used many functionalities unique to the PlayStation 2 hardware.[24] The loss and repair of some of the original assets posed another hurdle, with Kitase commenting that it might have been easier to recreate the data from the ground up.[19]
The PlayStation 3 version supports display resolutions of 720p and 1080p – the former with and the latter without anti-aliasing – while the Vita version runs at 720x408 pixels. Graphical features such as the water effects and lighting were improved. Other changes include the addition of bloom, the move from circular to dynamic shadows and tweaks to environmental geometry and texturing.[27] The developers revised the 3D models for both games: most models merely received new textures but those of the playable characters were rebuilt completely with noticeable changes to their faces.[19][27] The cutscenes and prerendered environments needed to be adjusted from a 4:3 to a 16:9 screen ratio, the process of which required lots of art and programming readjustments. For example, the widescreen display led to character models being visible in a cutscene although they were to appear only in a later shot; these instances had to be corrected.[19] Both the prerendered background images and cutscenes were cropped at the top and bottom to fit the new screen ratio. However, they received a bump in resolution to appear much clearer than in the PlayStation 2 version.[27] The gameplay also needed to be duplicated while bringing it up to the standard of a high definition game, which was harder than the team thought.[19]
Sixty tracks of the original Final Fantasy X soundtrack by Nobuo Uematsu, Masashi Hamauzu and Junya Nakano were rearranged.[10][28] Hamauzu and Nakano took charge of most of the revised music, with Tsutomu Narita and Ryo Yamazaki also making select arrangements.[28] The soundtrack for Final Fantasy X-2 by Noriko Matsueda and Takahito Eguchi was carried over from the original PlayStation 2 version.[10] For the credits of the HD remaster, scenario writer Kazushige Nojima wrote the audio drama Final Fantasy X: Will as an appendix taking place two years after X-2. Nojima and Nomura felt that it was a good opportunity to expand upon the universe of X. They opted for the audio drama format as the team did not want to create a solid visual impression, instead intending to leave it up to interpretation.[24][29][30] The team wanted the audio drama to be the 'direct opposite' to the upbeat feel and happy ending of X-2. This wish for a more melancholy atmosphere resulted in them bringing Sin, the main antagonistic force in X, back into the story, as the team wanted to keep it involved in a similar fashion to Sephiroth, the main antagonist of Final Fantasy VII and its companion media. The drama's open ending was also intentional, as Kitase 'wanted to leave something up to the player's imagination.'[31]
Release[edit]
Final Fantasy X/X-2 HD Remaster was released as a collection for the PlayStation 3 and as separate releases of each game for the PlayStation Vita. Alongside the standard PlayStation Vita releases in Japan, there was a Twin Pack that bundled both games and a Resolution Box collection which additionally contained the handheld console. A dual release was decided against for the Vita versions due to the limited storage capacity of the cartridges.[32] Play Arts Kai figurines of Tidus and Yuna were produced and the original soundtracks were re-released.[33] Two new Ultimania guide books were published for each game.[34][35] Nojima wrote the tie-in novel Final Fantasy X-2.5: Eien no Daishō that bridges the gap between Last Mission and Final Fantasy X: Will.[36] A Collector's Edition of the PlayStation 3 version was exclusively released in North America via Square Enix's online store. It contained both games, an artwork book, a Blu-ray disc for the rearranged soundtrack and five artwork lithographs.[37] A special launch event was held at Gallery Nucleus in Alhambra, California during March 2014. It included a signing event with Kitase and Naora, and an artwork auction with all profits going to the victims of Typhoon Haiyan.[38][39] The PlayStation 4 port of the remaster, officially announced at a PlayStation conference in China on December 11, 2014, was originally leaked in Square Enix France's online store earlier that same day.[40] The PS4 release supports save transfers from the PS3 and Vita versions and remote play on the Vita.[41] It was released worldwide on PS4 in May 2015. It was later released on Microsoft Windows via Steam on May 12, 2016.[42] In addition, versions for the Nintendo Switch and Xbox One were released on April 16, 2019.[43]
Reception[edit]
Reception | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
The remaster has received favorable reviews. On Metacritic, the Vita version holds a score of 86/100, the PS3 version an 85/100, the PS4 version an 84/100, and the PC version an 83/100.[45][44][46][47]
Reaction to the quality of the remaster was mostly positive. IGN's Meghan Sullivan said that despite the game showing its roots, it 'looks and sounds dramatically better', though critiqued some textures, off-putting facial close-ups and lip-synching problems carried over from the original.[57]GameSpot's Josiah Renaudin was generally positive, calling the visual upgrades 'compelling reasons to revisit one of the most poignant entries in the long-running series.', although he found the uneven graphical upgrade comparisons between player characters and NPCs jarring.[54] Reviewing the PlayStation 3 version, Destructoid's Dale North generally praised the upgrade, although stated that the fixed camera had not aged well and some of the smaller, more detailed aspects of environments and models had not received a thorough HD treatment.[50]Game Informer's Kimberley Wallace generally praised the upgrade, but noted that character movements betrayed the game's age.[52]GamesRadar's Ashley Reed called the environments better-looking, but found the characters 'oddly doll-like' and noted graphical limitations carried over from the original. She found less of these problems in X-2.[55]Digital Spy's Mark Langshaw praised the upgrade, but noted framerate dips and 'ropey' animations. He also noted that the character models in X-2 were updated better than those in X.[63] Reviewing the PS3 version, VideoGamer.com's Daniel Cairns was highly positive, despite noting some lingering awkward moments.[62] In his review of the Vita version, Ryan King of NowGamer generally praised the updates and polishing the game received.[68] While the Vita version was similarly praised by the majority of reviewers, though Renaudin and Wallace noted that some dated textures stood out more.[52][54]
The remastered soundtrack received mixed to positive reviews. North noted that the revamped music 'might be less agreeable to fans of the original score', while praising the general improvement in the sound.[50] Wallace found the soundtrack a mixed bag, with some tracks being improved by the remastering and others feeling uneven or losing their impact.[52] Renaudin said that, while the soundtrack was crisper, fans of the original 'might not immediately notice the acoustic alterations.'[54]Eternal Calm, Last Mission and Will received mixed responses. Caires called Last Mission 'a good little distraction', but called Will 'incomprehensible'.[62] Sullivan didn't enjoy Eternal Calm or Last Mission, while finding Will 'incredibly weird and confusing.', recommending players to stay clear of it.[57] Wallace called Last Mission 'a nice diversion, but not incredibly engaging.', while North noted that it 'may not have as much appeal to fans of your typical Final Fantasy game.'[50][52]
Opinions for the original gameplay and story remained generally unchanged from the original games: the stories for X and X-2 received positive and mixed to positive reviews respectively, while the gameplay was generally praised.[50][52][54][57][55][63][68] The new gameplay features for X and X-2 received mixed to positive reviews. Sullivan called the extra content '[her] favorite thing about this remastered version', while Langshaw called the extra features, including Last Mission, 'welcome inclusions.'[57][63]
Sales[edit]
During its first week on sale in Japan, the PlayStation 3 and Vita versions of the game sold 185,918 and 149,132 copies respectively.[70] The total sales for PS3 and Vita versions in its first week was over 339,000 copies in Japan.[29] The individual PlayStation Vita versions of X and X-2 sold 31,775 and 16,355 copies respectively during their first two weeks in Japan.[71] The two versions of HD Remaster were also successful in North America, selling 206,000 copies within a month of its release.[72] The game was the 7th best-selling game for PS3 and the top-selling title for Vita on the PlayStation Network for the month of February, 2014.[73] The title's overall sales were cited by Square Enix as a reason for its improved financial situation at the end of the 2013/14 fiscal year.[74] As of April 2018, the PC version of the game has sold over 584,000 copies on Steam.[75]
Legacy[edit]
The audio drama sparked speculation of a second sequel to X.[76] In a February 2014 interview, Shinji Hashimoto said that the audio drama was simply meant to expand on the universe and did not mean a sequel was in development.[29] Prior to this, Nojima stated that if there was enough demand, there could be developments, and that he would like to write the story for a second sequel.[77] Nojima later revealed to Famitsu 'For the record, there’s a plot from start to finish, and if there’s some way we can have it show up elsewhere… well, so I’ve said to Square Enix.”[78]Later, speaking with Famitsu in a feature concerning industry rumors, Kitase denied that a second sequel was in development, and that both Eien no Daishō and the audio drama were simply intended as standalone continuations of the games' universe.[79]Shinji Hashimoto revealed in October 2016 that Final Fantasy X-3 is possible but Square Enix is currently busy with other projects and he also confirmed that the audio drama is the basis for it.[80]
Notes[edit]
- ^Japanese: ファイナルファンタジーX/X-2 HD リマスターHepburn: Fainaru Fantajī Ten/Ten Tsū HD Rimasutā?
References[edit]
- ^Square Co (December 20, 2001). Final Fantasy X. PlayStation 2. Square EA. Level/area: Al Bhed Salvage Ship.
Tidus' narration: So I told her everything there was to tell about Zanarkand .. About life there, blitzball, and Sin's attack .. and about how Auron and I were engulfed in this light.
- ^Square Co (December 20, 2001). Final Fantasy X. PlayStation 2. Square EA. Level/area: Luca.
Tidus: Auron? Will I ever go home? Back to Zanarkand? / Auron: That's up to Jecht. .. I'm going to offer my services to Yuna. Come.
- ^Tsai, Andy; Bomke, Christine. 'Guides: Final Fantasy X – Sphere Grid'. IGN. News Corporation. Archived from the original on February 12, 2012. Retrieved November 25, 2008.
- ^Square Co (March 13, 2003). Final Fantasy X-2. PlayStation 2. Square Enix.
Yuna's restropective: It all began when I saw this sphere of you. At least, it looked like you. I couldn't say for sure. I thought I might find more spheres like it if I joined the Gullwings. So I did. Oh, in case you're wondering, the Gullwings are sphere hunters, and sphere hunters are, well .. This! We fly all over Spira. I'm really enjoying myself.
- ^Square Enix Co., ed. (2003). Final Fantasy X-2 North American instruction manual. Square Enix Co. p. 13.
- ^Dunham, Jeremy (2003-11-23). 'Final Fantasy X-2 Developer Interview'. IGN. Archived from the original on 2004-06-03. Retrieved 2006-07-16.
- ^Kubba, Sinan (2013-11-18). 'Final Fantasy X/X-2 HD Remaster pushed back to March 2014'. Joystiq. Archived from the original on 2013-11-19. Retrieved 2013-11-18.
- ^'「FINAL FANTASY X/X-2」のPS3/PS Vita向けHDリマスター版5製品は12月26日に発売。収録特典やスクエニe-STOREでの「FFVIII for PC」関連企画にも注目'. 4Gamer. 2013-10-10. Archived from the original on 2014-02-19. Retrieved 2014-03-03.
- ^ abJackson, Leah B. (2014-01-17). 'Final Fantasy X/X-2 HD Remaster: Back to Zanarkand on PS3 and Vita'. IGN. Retrieved 2014-03-03.
- ^ abcSpencer (2013-08-11). 'Final Fantasy X/X-2 HD Remaster Goes On Overdrive With New Screenshots'. Siliconera. Archived from the original on 2014-02-19. Retrieved 2014-03-04.
- ^Eisenbeis, Richard (2014-01-28). 'Five Reasons to Be Excited for Final Fantasy X/X-2 HD Remaster'. Kotaku. Archived from the original on 2014-03-08. Retrieved 2014-03-04.
- ^Parish, Jeremy (2014-02-28). 'Last Mission: Another Small Way That Final Fantasy X-2 Was a Bit Ahead of Its Time'. USGamer. Archived from the original on 2014-03-05. Retrieved 2014-03-04.
- ^Kubba, Sinan (2014-02-20). 'Final Fantasy X/X-2 HD Remasters trailer focuses on new features'. Joystiq. Archived from the original on 2014-03-02. Retrieved 2014-03-03.
- ^Sato (2013-06-02). 'Final Fantasy X/X-2 HD Remaster Has A New Drama Sequence During The Credits'. Siliconera. Archived from the original on 2014-03-17. Retrieved 2014-03-29.
- ^Square Enix, Virtuos (2014-03-18). Final Fantasy X: Will. PlayStation 3, PlayStation Vita. Square Enix.
Chuami: Allow me to make formal introductions. This is my childhood friend Kurgum. .. My name is Chuami, and I serve as Kurgum's assistant .. but in reality, he serves me.
- ^Square Enix, Virtuos (2014-03-18). Final Fantasy X: Will. PlayStation 3, PlayStation Vita. Square Enix.
Chuami: What we saw that day at the Moonflow wasn't just an omen. It was a clear sign of the return. The return of what is now right before my eyes - Sin.
- ^Square Enix, Virtuos (2014-03-18). Final Fantasy X: Will. PlayStation 3, PlayStation Vita. Square Enix.
Kurgum: Are you saying someone .. beckoned it to return? / Yuna: Yes, very strongly. Someone strongly wished for Sin to return.
- ^Square Enix, Virtuos (2014-03-18). Final Fantasy X: Will. PlayStation 3, PlayStation Vita. Square Enix.
Yuna: I'm sorry but .. I'm no longer looking at you. / Tidus: What? / Yuna: I think .. I'm in love with someone else.
- ^ abcdefgGifford, Kevin (2013-03-27). 'A few questions and answers for the Final Fantasy X and X-2 HD remasters'. Polygon. Archived from the original on 2014-10-18. Retrieved 2014-03-03.
- ^Yin-Poole, Wesley (2014-02-17). 'The director of Final Fantasy 7 on the remake everyone wants'. Eurogamer. Archived from the original on 2014-03-02. Retrieved 2014-03-03.
- ^Square Enix Presents (2013-06-22). 'Square Enix Presents E3 2013 - Day2 [#06] -FFX/X-2 HD & LIGHTNING RETURNS: FFXIII Interview'. YouTube. Archived from the original on 2015-08-27. Retrieved 2014-03-04.
- ^Moriarty, Colin (2011-09-13). 'Final Fantasy X HD Remake Coming to Vita and PS3'. IGN. Retrieved 2011-09-13.
- ^Yip, Spencer (2014-01-06). 'Final Fantasy X/X-2 HD Remaster Was Made By Virtuos'. Siliconera. Archived from the original on 2014-02-08. Retrieved 2014-02-17.
- ^ abcYip, Spencer (2013-11-08). 'Final Fantasy X's Original Idea And Other Reflections From Yoshinori Kitase'. Siliconera. Archived from the original on 2014-02-12. Retrieved 2014-02-17.
- ^ abVirtuos, Square Enix (2013-12-26). Final Fantasy X/X-2 HD Remaster. PlayStation 3. Square Enix. Scene: staff credits.
- ^'Feng Pan'. LinkedIn. Retrieved 2014-03-22.
- ^ abcMorgan, Thomas (2014-04-05). 'Face-Off: Final Fantasy X/X-2 HD Remaster'. Eurogamer. Archived from the original on 2014-04-07. Retrieved 2014-04-05.
- ^ abGreening, Chris. 'Original Composers Return to Remix Final Fantasy HD'. Square Enix Music. Archived from the original on 2014-03-10. Retrieved 2014-03-10.
- ^ abcKeat, Lim Kuan (2014-02-18). 'Final Fantasy Creators Interview: Motomu Toriyama and Shinji Hashimoto'. IGN Asia. Archived from the original on 2014-03-02. Retrieved 2018-12-19.
- ^Romano, Sal (2013-07-03). 'Final Fantasy X/X-2 HD Remaster has new 30-minute episode'. Gematsu. Archived from the original on 2014-02-28. Retrieved 2014-03-03.
- ^Spencer (2014-03-24). 'Why Is The Final Fantasy X World Melancholy After Final Fantasy X-2?'. Siliconera. Archived from the original on 2014-03-27. Retrieved 2014-03-24.
- ^Romano, Sal (2013-03-26). 'Final Fantasy X/X-2 HD Remaster is 70 percent complete'. Gematsu. Archived from the original on 2013-10-20. Retrieved 2014-03-03.
- ^Romano, Sal (2013-10-09). 'Final Fantasy X/X-2 HD Remaster Japanese release date set'. Gematsu. Archived from the original on 2014-03-04. Retrieved 2014-03-04.
- ^Final Fantasy X HD Remaster Ultimania (in Japanese). Tokyo: Studio Bentstuff. 2013-12-26. ISBN978-4-7575-4159-7.
- ^Final Fantasy X-2 HD Remaster Ultimania (in Japanese). Tokyo: Studio Bentstuff. 2014-01-30. ISBN978-4-7575-4160-3.
- ^'FINAL FANTASY X-2.5 ~永遠の代償~'. Square Enix. Archived from the original on November 4, 2016. Retrieved November 2, 2016.
- ^Minamida, Sakura (2013-12-16). 'Final Fantasy X/X-2 HD Collector's Edition Detailed, Vita Release Date'. PlayStation Blog. Archived from the original on 2014-03-18. Retrieved 2014-03-04.
- ^Hansen, Steven (2014-01-28). 'Final Fantasy X/X2 HD Game Launch Exhibition / Signing'. Destructoid. Archived from the original on 2014-03-04. Retrieved 2014-03-04.
- ^Spencer (2014-03-15). 'Inside The Final Fantasy X/X-2 HD Remaster Art Exhibit'. Siliconera. Archived from the original on 2014-03-17. Retrieved 2014-03-16.
- ^Karmali, Luke (2014-12-11). 'Final Fantasy X / X-2 HD Remaster Coming to PS4'. IGN. Archived from the original on 2014-12-11. Retrieved 2014-12-11.
- ^Romano, Sal (2014-03-02). 'Final Fantasy X / X-2 HD Remaster dated for PS4'. Gematsu. Archived from the original on 2015-03-05. Retrieved 2014-03-03.
- ^McGlaun, Shane. 'Final Fantasy X/X-2 HD Remaster lands on Steam May 12'. SlashGear. Retrieved 10 January 2019.
- ^Knezevic, Kevin. 'Final Fantasy X And XII Release Date Announced For Switch And Xbox One'. GameSpot. Retrieved 10 January 2019.
- ^ ab'Final Fantasy X / X-2 HD Remaster for PlayStation 3 Reviews'. Metacritic. CBS Interactive. Archived from the original on 2014-04-08. Retrieved 2014-03-10.
- ^ ab'Final Fantasy X / X-2 HD Remaster for PlayStation Vita Reviews'. Metacritic. CBS Interactive. Archived from the original on 2014-04-08. Retrieved 2014-03-10.
- ^ ab'Final Fantasy X / X-2 HD Remaster for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Archived from the original on 2015-10-04. Retrieved 2016-04-13.
- ^ ab'Final Fantasy X / X-2 HD Remaster for PC Reviews'. Metacritic. CBS Interactive. Archived from the original on 2014-04-08. Retrieved 2016-05-22.
- ^'Final Fantasy X / X-2 HD Remaster for Switch Reviews'. Metacritic. CBS Interactive. Retrieved 2019-04-20.
- ^'Final Fantasy X / X-2 HD Remaster for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved 2019-06-07.
- ^ abcdeNorth, Dale (2014-03-10). 'Review: Final Fantasy X/X-2 HD Remaster'. Destructoid. Archived from the original on 2014-03-10. Retrieved 2014-03-10.
- ^'Archived copy'. Archived from the original on 2016-06-04. Retrieved 2016-05-22.CS1 maint: Archived copy as title (link)
- ^ abcdefWallace, Kimberley (2014-03-10). 'Final Fantasy X/X-2 HD Remaster review'. Game Informer. Archived from the original on 2014-03-13. Retrieved 2014-03-10.
- ^GamesMaster, June 2014, page 79
- ^ abcdeRenaudin, Josiah (2014-03-27). 'Final Fantasy X/X-2 HD Remaster Review'. GameSpot. Archived from the original on 2014-03-29. Retrieved 2014-03-29.
- ^ abcReed, Ashley (2014-03-12). 'Final Fantasy X/X-2 HD Remaster review'. GamesRadar. Archived from the original on 2014-03-28. Retrieved 2014-03-29.
- ^GamesTM, issue 147, page 104
- ^ abcdeSullivan, Meghan (2014-03-10). 'Final Fantasy X / X-2 HD Remaster Review'. IGN. Archived from the original on 2014-12-22. Retrieved 2014-03-10.
- ^Playstation Official Magazine Australia, May 2014, page 82
- ^Playstation Official Magazine Australia, July 2015, page 83
- ^'Final Fantasy X/X-2 HD Remaster review - In my day, we had random battles and turn-based combat.. - Official PlayStation Magazine'. 11 April 2014.
- ^Roberts, Samuel (19 May 2016). 'Final Fantasy X/X-2 HD Remaster review'. PC Gamer. Archived from the original on 7 November 2015. Retrieved 24 May 2016.
- ^ abcCairns, Daniel (2014-03-17). 'Final Fantasy X & X-2 HD Review'. VideoGamer.com. Archived from the original on 2014-04-08. Retrieved 2014-04-08.
- ^ abcdLangshaw, Mark (2014-03-21). 'Final Fantasy X/X-2 HD Remaster review: RPG classics revitalised'. Digital Spy. Archived from the original on 2014-03-28. Retrieved 2014-03-29.
- ^'Archived copy'. Archived from the original on 2016-08-08. Retrieved 2016-05-22.CS1 maint: Archived copy as title (link)
- ^'Archived copy'. Archived from the original on 2016-06-23. Retrieved 2016-05-22.CS1 maint: Archived copy as title (link)
- ^'Archived copy'. Archived from the original on 2016-05-21. Retrieved 2016-05-22.CS1 maint: Archived copy as title (link)
- ^'Archived copy'. Archived from the original on 2016-05-22. Retrieved 2016-05-22.CS1 maint: Archived copy as title (link)
- ^ abcKing, Ryan (2014-03-13). 'Final Fantasy X/X-2 HD Remaster Review'. NowGamer. Archived from the original on 2014-03-14. Retrieved 2014-04-08.
- ^'Archived copy'. Archived from the original on 2016-06-25. Retrieved 2016-05-22.CS1 maint: Archived copy as title (link)
- ^Ishaan (2014-01-08). 'This Week In Sales: A Link Between Worlds'. Siliconera. Archived from the original on 2016-01-01. Retrieved 2014-03-03.
- ^Ishaan (2014-01-13). 'A Closer Look At Final Fantasy X/X-2 HD Remaster's Sales'. Siliconera. Archived from the original on 2014-02-16. Retrieved 2018-12-19.
- ^Ishaan (2014-04-18). 'Final Fantasy X/X-2 HD Remaster Sells 208,000 In U.S.' Siliconera. Archived from the original on 2014-04-18. Retrieved 2014-04-18.
- ^Moriarty, Colin (2014-04-08). 'March 2014's Best-Selling PSN Games'. IGN. Retrieved 2018-12-19.
- ^Kubba, Sinan (2014-05-09). 'Square Enix revises forecasts, sales exceed expectations'. Joystiq. Archived from the original on 2014-05-10. Retrieved 2014-05-10.
- ^'Final Fantasy X / X-2 HD on Steam Spy'. Steam Spy. Archived from the original on 11 April 2018. Retrieved 19 December 2018.
- ^Eisenbeis, Richard (2014-01-21). 'The New Epilogue to Final Fantasy X Makes Me Hopeful For a New Game'. Kotaku. Archived from the original on 2014-02-26. Retrieved 2014-03-04.
- ^Final Fantasy X HD Remaster Ultimania (in Japanese). Tokyo: Studio Bentstuff. 2013-12-26. p. 661. ISBN978-4-7575-4159-7.
- ^'Final Fantasy X Writer Shares His Thoughts And Memories Of The Series'. Siliconera. January 8, 2015. Archived from the original on January 9, 2014.
- ^James, Thomas (2014-04-10). 'Famitsu feature: The Truth of the Rumors 2014'. Gematsu. Archived from the original on 2014-04-13. Retrieved 2014-04-13.
- ^'Presentazioni e curiosità direttamente da Shinji Hashimoto, produttore e brand manager di Final Fantasy!'. GamerClick. November 6, 2016. Archived from the original on November 8, 2016.
External links[edit]
Game Guides @ Emuparadise
Direct Download:
Unforunately this file has been removed for now. Find out more.
Size: 144.93MBIf you have trouble with the link above, try right-clicking on it and clicking 'Save Link As.'
Support Emuparadise: | Sponsor Message: |
Share with your Friends:Support Emuparadise:Find out how else you can support emuparadise.It's free, easy and feels damn good! For starters, share this page with your friends. Use the links above : ) |
Comic Book Readers:
You need these programs to view files in CBR format:CDisplay - Free, Sequential, Image Viewer for Windows
Jomic 0.9.29 - CBR Reader Software for Mac